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Time Grenade
Time Grenade

I found this great Time Grenade, designed by Wouter Gort. My goal was to reimagine the design into something more realistic, and also to render it out of Unreal Engine 5. I was trying to aim towards a more game engine-friendly type of modeling approach to learn a little more about the video game pipeline. As with learning anything new, you only find out better ways or things you should have looked out for earlier, only after you're halfway through the next steps. There was a lot more optimization that could have been done to the low poly, and some normals that could have been cleaner, but overall stoked on how it came out. Time to apply everything to the next project

https://www.artstation.com/wokkie

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